Sept. 15, 2021
Tommy Tallarico is a veritable video game industry icon. As one of the most successful video game composers in history, he has helped revolutionize the gaming world, creating unique audio landscapes that enhance the video g…
Sept. 8, 2021
Named by Fortune as one of the “Top 10 Influential Women in Games”, Amy Jo Kim is a game designer, community architect, and innovation coach. Her design credits include Rock Band, The Sims, eBay, Netflix, nytimes.com, Ultima…
Aug. 25, 2021
Jon Radoff is the founder of Beamable, the creator-centric platform for building live games in Unity. Before founding Beamable, Jon built one of the first commercial games on the Internet, took a web content management compa…
Aug. 17, 2021
Joakim Achrén is a gaming entrepreneur, with fifteen years of experience from two venture-backed gaming startups, including Next Games, which IPOed in 2107. Joakim is now running Elite Game Developers, a company that helps e…
Aug. 11, 2021
Tadhg Kelly is a highly experienced consultant in augmented reality, virtual reality, and video games. He has a deep background in game design and production, as well as partner and developer relationship management. Since t…
Aug. 3, 2021
Travis is CEO and co-founder of Carbonated, an LA-based mobile games studio. A 25-year veteran of the game industry (with over 20 years in mobile), Travis has also served as SVP Mobile at both Zynga and Electronic Arts, wher…
July 27, 2021
Nick Fortugno is an entrepreneur, interactive narrative designer, and game designer based in New York City. He is a founder and principal of Playmatics, a game development company that has created a variety of digital and r…
July 20, 2021
Emma-Jane is a space engineering dropout liberating gaming and fashion in web3 through mod culture. She is the Founder & CEO of DIGITALAX, the pioneer Digital Fashion NFT protocol and marketplace for gaming and esports. In s…
July 13, 2021
Colm is a programmer, game designer, and board game enthusiast. He jumped into game development by founding Gambrinous in 2014 and has released two titles so far: Guild of Dungeoneering and Cardpocalypse. He is also involved…
July 6, 2021
Playmakers is back with a brand new season by and for game industry professionals. We're bringing you actionable insights you can use to grow in your career, make better games, and improve your game industry business. The pa…
June 29, 2021
Master of cross-medium storytelling, Chris Ferriter, joins us on the podcast today. Chris is an award-winning Producer and Designer whose career has spanned the motion picture and video game industries beginning in 1994 befo…
June 22, 2021
In this value-packed episode, we’re joined by Jay Powell, founder of The Powell Group, a video game consulting firm focused on business development, publishing support, and licensing with clients like Other Ocean, Spill Gam…
Nov. 11, 2020
Bernard François runs Preview Labs, a company dedicated to helping studios create prototypes. They have created prototypes for Amazon, Wargaming, Unity, Google R&D, Disney Imagineering, and many more. In this highly actiona…
Sept. 15, 2020
I mean, it's Steve Meretzky, one of the greatest game writers and puzzle designers of all time. He's also served as VP of Games at King, VP of Creative at GSN, and VP of Game Design at Playdom/Disney. Steve is a hilarious cr…
Sept. 7, 2020
Bruce Harlick is a prolific game designer and a beloved member of the bay area design community. He's worked at Monolith, LucasArts, Zynga, TinyCo, Hanger 13, and more on everything from MMOs to Facebook games. In our talk, …
Aug. 31, 2020
Gordon Rowe was a product manager on Mafia Wars, and then served as Zynga's only product manager on the 3rd party publishing team working with external studios to help them improve the performance of their games. He also wor…
Aug. 25, 2020
AAA audio composer and sound designer Michael Bross has composed on games like Ratchet and Clank, Counter Strike, Odd World, X-com 2, Simpsons Tapped out, World of Tanks, Arena of Valor, and many more. In this interview, yo…
Aug. 3, 2017
Marc’s first gaming job was at Sphere, which was later renamed to Spectrum Holobyte. He worked as a software engineer on the games Vet and Falcon 1. When Spectrum Holobyte merged with Microprose in 1993, Mencher was asked to…
July 27, 2017
Ian has been in the gaming business for twenty years, including time as an environment artist, the art director for the Dead Space games, and the creative director of Battlefields 4 and Hardline. In 2016 he became Game Direc…
July 18, 2017
Adrian Crook is an award-winning game design consultant with over 20 years’ experience in the social, casual, and core games sectors. He has produced and designed over two dozen products across platforms ranging from early N…
July 14, 2017
Gordon P. Bellamy is an American video game executive. He has over 19 years of experience and leadership in the interactive entertainment industry. Gordon was the Executive Director of the International Game Developers Assoc…
July 11, 2017
An American video game designer who is best known for his work as the lead designer and creative director on the Ratchet & Clank series developed by Insomniac Games for the PlayStation 2, PlayStation 3, and PlayStation 4.
July 4, 2017
Dave Rohrl has more than 22 years experience designing and producing online games for a mass audience. Over the course of his career, he has led design or production on more than 50 games and overseen or consulted on dozens…
June 21, 2017
Alfonzo Burton is one of the top designers in UI/UX. His insight and unsurpassed design techniques have been utilized by many of the top grossing games in the marketplace to date, many achieving the 100-Million-dollar mark. …